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The Game Console: A Photographic History from Atari to Xbox di Evan Amos-

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The Game Console: A Photographic History from Atari to Xbox by Evan Amos
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Oggetto che si trova a: Davenport, Iowa, Stati Uniti
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Numero oggetto eBay:134870951975
Ultimo aggiornamento: 30 apr 2024 07:06:35 CESTVedi tutte le revisioniVedi tutte le revisioni

Specifiche dell'oggetto

Condizione
Ottime condizioni: Libro che non sembra nuovo ed è già stato letto, ma è in condizioni eccellenti. ...
Publication Date
2018-11-06
Era
2010s
Original Language
English
Country/Region of Manufacture
China
Edition
First Edition
ISBN
9781593277437
Book Title
Game Console : a Photographic History from Atari to Xbox
Item Length
10.3 in
Publisher
No Starch Press, Incorporated
Publication Year
2018
Format
Hardcover
Language
English
Illustrator
Yes
Item Height
0.9 in
Author
Evan Amos
Genre
Art, Games & Activities
Topic
Reference, Popular Culture, Video & Electronic
Item Width
8.3 in
Item Weight
38.9 Oz
Number of Pages
300 Pages

Informazioni su questo prodotto

Product Information

The Game Console is a tour through the evolution of video game hardware, with gorgeous full-colour photos of 86 consoles. You'll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.

Product Identifiers

Publisher
No Starch Press, Incorporated
ISBN-10
1593277431
ISBN-13
9781593277437
eBay Product ID (ePID)
219344451

Product Key Features

Book Title
Game Console : a Photographic History from Atari to Xbox
Author
Evan Amos
Format
Hardcover
Language
English
Topic
Reference, Popular Culture, Video & Electronic
Publication Year
2018
Illustrator
Yes
Genre
Art, Games & Activities
Number of Pages
300 Pages

Dimensions

Item Length
10.3 in
Item Height
0.9 in
Item Width
8.3 in
Item Weight
38.9 Oz

Additional Product Features

Intended Audience
Trade
Lc Classification Number
Tk6681.A66 2016
Reviews
Featured in Wired's 2018 Holiday Gift Guide. "While services like PlayStation Now prove that streaming has the potential to increase access to older hardware-bound games, The Game Console posits that consoles themselves are important cultural objects that we shouldn't forget." -- Motherboard "Amos' passion for gaming and photographic skills come together beautifully in The Game Console ." -- Kotaku "Photographed in intense, loving detail, the book quite literally unpacks 86 consoles and examines their innards." -- Mashable "A perfect choice for gamers looking to build up their knowledge on video game history." -- Android Central, Featured in Wired and My Modern Met . "While services like PlayStation Now prove that streaming has the potential to increase access to older hardware-bound games, The Game Console posits that consoles themselves are important cultural objects that we shouldn't forget." -- Motherboard "Amos' passion for gaming and photographic skills come together beautifully in The Game Console ." -- Kotaku "Photographed in intense, loving detail, the book quite literally unpacks 86 consoles and examines their innards." -- Mashable "A perfect choice for gamers looking to build up their knowledge on video game history." -- Android Central "The actual history lesson of the industry makes this more than a coffee table book." -- Game Vortex, Featured in Wired and My Modern Met . "This book gathers [Evan Amos]'s gorgeous images into a visual history of games, and it's such a nostalgic treat to pore over." --Keith Stuart, The Guardian, 1 of 20 Books Every Gamer Should Read "While services like PlayStation Now prove that streaming has the potential to increase access to older hardware-bound games, The Game Console posits that consoles themselves are important cultural objects that we shouldn't forget." -- Motherboard "Amos' passion for gaming and photographic skills come together beautifully in The Game Console ." -- Kotaku "Photographed in intense, loving detail, the book quite literally unpacks 86 consoles and examines their innards." -- Mashable "A perfect choice for gamers looking to build up their knowledge on video game history." -- Android Central "The actual history lesson of the industry makes this more than a coffee table book." -- Game Vortex "This image-rich guide brings gamers on a guided tour exploring the legendary consoles of yesteryear." --Sian Babish, Chicago Tribune "Best gaming book." --Mr. Chaplin, Lyeed.com
Table of Content
Introduction Part 0: The Birth of Gaming Part 1: 1st Generation: The beginning of electronic gaming: College mainframes, video arcades, and TV gaming 1972 - Magnavox Odyssey* 1975 - Pong Consoles Part 2: 2nd Generation: The video game crash 1976 - Fairchild Channel F 1977 - RCA Studio II 1977 - Coleco Telstar Arcade 1977 - Atari 2600* 1978 - Bally Professional Arcade 1978 - APF MP1000 1978 - Interton VC 4000 1979 - Milton Bradley Microvision 1978 - Magnavox Odyssey 2 1979 - Mattel Intellivision* 1979 - Atari 800 1980 - Nintendo Game & Watch 1981 - VTech Creativision 1981 - Epoch Cassette Vision 1982 - ColecoVision* 1982 - Atari 5200 1982 - Entex Adventure Vision 1982 - Emerson Arcadia 2001 1982 - Vectrex 1982 - Commodore 64 Part 3: 3rd Generation: The rebirth of video games and the rise of Japan 1983 - Sega SG-1000 1983 - Sega Master System 1983 - Nintendo Famicom/NES 1983 - Casio PV-1000 1984 - Epoch Super Cassette Vision 1984 - Epoch Game Pocket Comp 1985 - RDI Halcyon 1986 - Atari 7800 1987 - Action Max 1988-VTech Socrates Part 4: 4th Generation: The console wars 1987 - NEC PC Engine*/1989 - NEC TurboGrafx-16* 1987 - Atari XE Games System 1989 - ViewMaster Interactive Vision 1988 - Sega Mega Drive*/1989 - Sega Genesis* 1989 - Nintendo Game Boy 1989 - Atari Lynx 1990 - SNK Neo Geo AES/CD 1990 - Super Famicom/SNES 1990 - Sega Game Gear 1990 - Amstrad GX4000 1992 - Watara Supervision 1991 - Philips CDi 1993 - Pioneer LaserActive 1995 - Super A''can Part 5: 5th Generation: The CD-ROM and 3D gaming 1993 - 3DO* 1993 - Atari Jaguar* 1993 - FM Towns Marty 1993 - Commodore Amiga CD32 1994 - Sega Saturn* 1994 - Sony PlayStation* 1994 - Bandai Playdia 1994 - NEC PC-FX 1995 - Tiger R-Zone 1995 - Casio Loopy 1995 - NIntendo Virtual Boy 1996 - Nintendo 64* 1996 - Bandai Atmark/Pippin 1997 - Tiger Game.com 1998 - Neo Geo Pocket / 1999 - Neo Geo Pocket Color 1998 - Wonderswan 1998 - Game Boy Color Part 6: 6th Generation: Gaming takes over the mainstream, the beginnings of net play 1998 - Sega Dreamcast* 2000 - Sony PlayStation 2* 2001 - Nintendo Game Boy Advance 2001 - Nintendo GameCube* 2001 - Microsoft Xbox* 2003 - Nokia N-Gage 1999 - Nuon 2003 - Tapwave Zodiac 2004 - XaviX Port 2004 - Vtech V.smile Part 7: 7th Generation: HD gaming, motion control, and the casual gamer 2004 - Nintendo DS* 2004 - Sony PSP* 2005 - Vtech V.Flash 2005 - Game Wave 2005 - Xbox 360* 2005 - Tiger Gizmondo 2006 - Mattel HyperScan 2006 - Sony PlayStation 3* 2006 - Nintendo Wii* Part 8: 8th Generation - The uncertain future 2011 - Nintendo 3DS* 2011 - Sony PS Vita 2012 - Nintendo Wii U* 2011 - Amazon Fire TV 2013 - Ouya 2013 - Sony PlayStation 4* 2013 - Xbox One* 2013 - GameStick 2013 - NVDIA Shield 2015 - Steam Controller and Steam Link 2014 - Google Nexus Player
Copyright Date
2016
Lccn
2016-009575
Dewey Decimal
688.7/4809
Dewey Edition
23

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