Section 1: An Introduction to Android and Game Programming 1. An Introduction To Game Development 2. An Introduction to the Android Game Development Ecosystem. (A First Game: HelloDroid) 3. Game Design For Beginners - Droid Runner (Case Study begins: Droid Runner) 4. Building a Game Engine 5. Writing a Renderer Section 2: Building Droid Runner Game App 6. Game Entities 7. Building Game Levels With Collision 8. Virtual Cameras 9. Lighting and Materials 10. Game Audio 11. Self-Publishing 101 Appendices: A. Developing with the Android NDK and Eclipse. B. Android Hardware C. C++ and Design Patterns D. C++ Math
Product Identifiers
Publisher
Apress L. P.
ISBN-10
1430258306
ISBN-13
9781430258308
eBay Product ID (ePID)
166513949
Product Key Features
Author
Bruce Sutherland
Publication Name
Beginning Android C++ Game Development
Format
Trade Paperback
Language
English
Features
New Edition
Publication Year
2013
Type
Textbook
Number of Pages
Xv, 316 Pages
Dimensions
Item Length
10in
Item Width
7in
Item Weight
208.7 Oz
Additional Product Features
Number of Volumes
1 Vol.
Lc Classification Number
Qa76.76.C672
Edition Description
New Edition
Table of Content
Section 1 : An Introduction to Android and Game Programming 1. An Introduction To Game Development 2. An Introduction to the Android Game Development Ecosystem. (A First Game: HelloDroid) 3. Game Design For Beginners - Droid Runner (Case Study begins: Droid Runner) 4. Building a Game Engine 5. Writing a Renderer Section 2 : Building Droid Runner Game App 6. Game Entities 7. Building Game Levels With Collision 8. Virtual Cameras 9. Lighting and Materials 10. Game Audio 11. Self-Publishing 101 Appendices: A. Developing with the Android NDK and Eclipse. B. Android Hardware C. C++ and Design Patterns D. C++ Math
Copyright Date
2013
Target Audience
Scholarly & Professional
Topic
Programming / Games, Programming Languages / C++, Operating Systems / Android, Data Processing