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Martin Fowler Refactoring (Hardback) Addison-Wesley Signature Series (Fowler)
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Specifiche dell'oggetto
- Condizione
- Book Title
- Refactoring
- Title
- Refactoring
- Subtitle
- Improving the Design of Existing Code
- ISBN-10
- 0134757599
- EAN
- 9780134757599
- ISBN
- 9780134757599
- Genre
- Computing & Internet
- Release Date
- 01/11/2019
- Release Year
- 2019
- Country/Region of Manufacture
- US
Informazioni su questo prodotto
Product Identifiers
Publisher
Addison Wesley Professional
ISBN-10
0134757599
ISBN-13
9780134757599
eBay Product ID (ePID)
237886498
Product Key Features
Number of Pages
448 Pages
Language
English
Publication Name
Refactoring : Improving the Design of Existing Code
Subject
Software Development & Engineering / General, Programming / Object Oriented
Publication Year
2018
Type
Textbook
Subject Area
Computers
Series
Addison-Wesley Signature Series (Fowler) Ser.
Format
Hardcover
Dimensions
Item Height
1.2 in
Item Weight
38.4 Oz
Item Length
9 in
Item Width
7.4 in
Additional Product Features
Edition Number
2
Intended Audience
Scholarly & Professional
LCCN
2018-950015
Dewey Edition
23
Illustrated
Yes
Dewey Decimal
005.14
Table Of Content
Preface 1. Refactoring, a First Example 2. Principles in Refactoring 3. Bad Smells in Code 4. Building Tests 5. Toward a Catalog of Refactorings 6. Composing Methods 7. Moving Features between Objects 8. Organizing Data 9. Simplifying Conditional Expressions 10. Making Method Calls Simpler 11. Dealing with Generalization 12. Big Refactorings 13. Refactoring, Reuse, and Reality 14. Refactoring Tools 15. Putting It All Together
Synopsis
Martin Fowler's guide to reworking bad code into well-structured code Refactoring improves the design of existing code and enhances software maintainability, as well as making existing code easier to understand. Original Agile Manifesto signer and software development thought leader, Martin Fowler, provides a catalog of refactorings that explains why you should refactor; how to recognize code that needs refactoring; and how to actually do it successfully, no matter what language you use. Refactoring principles: understand the process and general principles of refactoring Code smells: recognize "bad smells" in code that signal opportunities to refactor Application improvement: quickly apply useful refactorings to make a program easier to comprehend and change Building tests: writing good tests increases a programmer's effectiveness Moving features: an important part of refactoring is moving elements between contexts Data structures: a collection of refactorings to organize data, an important role in programs Conditional Logic: use refactorings to make conditional sections easier to understand APIs: modules and their functions are the building blocks of our software, and APIs are the joints that we use to plug them together Inheritance: it is both very useful and easy to misuse, and it's often hard to see the misuse until it's in the rear-view mirror---refactorings can fix the misuse Examples are written in JavaScript, but you shouldn't find it difficult to adapt the refactorings to whatever language you are currently using as they look mostly the same in different languages. "Whenever you read [ Refactoring ], it's time to read it again. And if you haven't read it yet, please do before writing another line of code." -David Heinemeier Hansson, Creator of Ruby on Rails, Founder & CTO at Basecamp "Any fool can write code that a computer can understand. Good programmers write code that humans can understand." -M. Fowler (1999), "Whenever you read Refactoring ], it's time to read it again. And if you haven't read it yet, please do before writing another line of code." -David Heinemeier Hansson, Creator of Ruby on Rails, Founder & CTO at Basecamp Fully Revised and Updated--Includes New Refactorings and Code Examples "Any fool can write code that a computer can understand. Good programmers write code that humans can understand." -M. Fowler (1999) For more than twenty years, experienced programmers worldwide have relied on Martin Fowler's Refactoring to improve the design of existing code and to enhance software maintainability, as well as to make existing code easier to understand. This eagerly awaited new edition has been fully updated to reflect crucial changes in the programming landscape. Refactoring, Second Edition, features an updated catalog of refactorings and includes JavaScript code examples, as well as new functional examples that demonstrate refactoring without classes. Like the original, this edition explains what refactoring is; why you should refactor; how to recognize code that needs refactoring; and how to actually do it successfully, no matter what language you use. Understand the process and general principles of refactoring Quickly apply useful refactorings to make a program easier to comprehend and change Recognize "bad smells" in code that signal opportunities to refactor Explore the refactorings, each with explanations, motivation, mechanics, and simple examples Build solid tests for your refactorings Recognize tradeoffs and obstacles to refactoring Includes free access to the canonical web edition, with even more refactoring resources. (See inside the book for details about how to access the web edition.), Martin Fowler's guide to reworking bad code into well-structured code Refactoring improves the design of existing code and enhances software maintainability, as well as making existing code easier to understand. Original Agile Manifesto signer and software development thought leader, Martin Fowler, provides a catalog of refactorings that explains why you should refactor; how to recognize code that needs refactoring; and how to actually do it successfully, no matter what language you use. Refactoring principles: understand the process and general principles of refactoring Code smells: recognize "bad smells" in code that signal opportunities to refactor Application improvement: quickly apply useful refactorings to make a program easier to comprehend and change Building tests: writing good tests increases a programmer's effectiveness Moving features: an important part of refactoring is moving elements between contexts Data structures: a collection of refactorings to organize data, an important role in programs Conditional Logic: use refactorings to make conditional sections easier to understand APIs: modules and their functions are the building blocks of our software, and APIs are the joints that we use to plug them together Inheritance: it is both very useful and easy to misuse, and it's often hard to see the misuse until it's in the rear-view mirror---refactorings can fix the misuse Examples are written in JavaScript, but you shouldn't find it difficult to adapt the refactorings to whatever language you are currently using as they look mostly the same in different languages. "Whenever you read [Refactoring], it's time to read it again. And if you haven't read it yet, please do before writing another line of code." -David Heinemeier Hansson, Creator of Ruby on Rails, Founder & CTO at Basecamp "Any fool can write code that a computer can understand. Good programmers write code that humans can understand." -M. Fowler (1999), Martin Fowler's Refactoring defined core ideas and techniques that hundreds of thousands of developers have used to improve their software. Now, Fowler has thoroughly updated his book to reflect modern programming techniques., Refactoring is about improving the design of existing code. It is the process of changing a software system in such a way that it does not alter the external behavior of the code, yet improves its internal structure. With refactoring you can even take a bad design and rework it into a good one. This book offers a thorough discussion of the principles of refactoring, including where to spot opportunities for refactoring, and how to set up the required tests. There is also a catalog of more than 40 proven refactorings with details as to when and why to use the refactoring, step by step instructions for implementing it, and an example illustrating how it works The book is written using Java as its principle language, but the ideas are applicable to any OO language.
LC Classification Number
QA76.76.R42F69 2017
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