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Video Game Law: Everything you need to know about Legal and Business Issues in t

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Oggetto che si trova a: Fairfield, Ohio, Stati Uniti
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Specifiche dell'oggetto

Condizione
Nuovo: Libro nuovo, intatto e non letto, in perfette condizioni, senza pagine mancanti o ...
ISBN-13
9781138058491
Book Title
Video Game Law
ISBN
9781138058491

Informazioni su questo prodotto

Product Identifiers

Publisher
A + K Peter's, The Limited
ISBN-10
1138058491
ISBN-13
9781138058491
eBay Product ID (ePID)
240501699

Product Key Features

Number of Pages
274 Pages
Language
English
Publication Name
Video Game Law : Everything You Need to Know about Legal and Business Issues in the Game Industry
Subject
Programming / Games, Video & Electronic
Publication Year
2018
Type
Textbook
Subject Area
Computers, Games & Activities
Author
Brian Pyne, S. Gregory Boyd, Sean F. Kane
Format
Hardcover

Dimensions

Item Height
0.9 in
Item Weight
23.6 Oz
Item Length
10.3 in
Item Width
7.3 in

Additional Product Features

Intended Audience
College Audience
LCCN
2018-006067
Dewey Edition
23
Illustrated
Yes
Dewey Decimal
794.80681
Table Of Content
Chapter One: Founding and Running a Game Company. Chapter Two: How to Not Make a Game. Chapter Three: Intellectual Property Considerations¿Intro to IP Law & Copyright. Chapter Four: Intellectual Property Considerations: Trademark, Patent, Right of Publicity. Chapter Five: Negotiation. Chapter Six: Explanation of Key Contracts. Chapter Seven: Privacy and Data Security in the Gme Industry. Chapter Eight: Free Money!: Making Use of Video Game Tax Incentives. Chapter Nine: Beyond Goldfarming:Virtual Property Regulations. Chapter Ten: Management and Motivation. Chapter Eleven: Gambling in Games. Chapter Twelve:Rating Systems. Chapter Thirteen: Getting a Job in Games. Chapter Fourteen: Hypothetical/issue spotter chapter.
Synopsis
Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in internationalcompetition, the increasing complexity of video game features, and the explosive growth of theindustry in general, game developers can quickly find themselves in serious trouble, becomingvulnerable to copyright infringement claims, piracy, and even security breaches. Not every videogame company has the financial resources to retain in-house counsel-which Video Game Law seeks to address by discussingmanyof the common pitfalls, legal questions, and scenarios facing the industry.S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. KEY FEATURES: - Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademark, trade secret, and other protections that apply to video games and how each can be employed to protect a company's unique and valuable IP - Explores cutting edge legal issues that affect the gaming industry, including gambling, virtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives , and relevant piracy laws - Provides an overview of legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolving - Provides illustrative examples and legal concepts from the video game industry in every chapter, Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international¿competition, the increasing complexity of video game features, and the explosive growth of the¿industry in general, game developers can quickly find themselves in serious trouble, becoming¿vulnerable to copyright infringement claims, piracy, and even security breaches. Not every video¿game company has the financial resources to retain in-house counsel¿which Video Game Law seeks to address by discussing¿many¿of the common pitfalls, legal questions, and scenarios facing the industry.¿S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. KEY FEATURES: ¿ Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademark, trade secret, and other protections that apply to video games and how each can be employed to protect a company¿s unique and valuable IP ¿ Explores cutting edge legal issues that affect the gaming industry, including gambling, virtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives , and relevant piracy laws ¿ Provides an overview of legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolving ¿ Provides illustrative examples and legal concepts from the video game industry in every chapter
LC Classification Number
HD9993.E452B69 2018

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