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LEGO Mindstorms Robot Inventor Activity Book : A Beginner's Guide to Building...

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Specifiche dell'oggetto

Condizione
Nuovo: Libro nuovo, intatto e non letto, in perfette condizioni, senza pagine mancanti o ...
ISBN
9781718501812

Informazioni su questo prodotto

Product Identifiers

Publisher
No Starch Press, Incorporated
ISBN-10
1718501811
ISBN-13
9781718501812
eBay Product ID (ePID)
4050388412

Product Key Features

Book Title
LEGO MINDSTORMS Robot Inventor Activity Book : A Beginner's Guide to Building and Programming LEGO Robots
Number of Pages
200 Pages
Language
English
Topic
Crafts for Children, Mechanical, Models, Robotics
Publication Year
2021
Illustrator
Yes
Genre
Technology & Engineering, Crafts & Hobbies
Author
Daniele Benedettelli
Format
Trade Paperback

Dimensions

Item Height
0.6 in
Item Weight
24.1 Oz
Item Length
10 in
Item Width
8 in

Additional Product Features

Intended Audience
Trade
LCCN
2021-940449
Reviews
Reviews for Benedettelli's The LEGO MINDSTORMS EV3 Laboratory: "So great! The Lego Mindstorms EV3 Laboratory covers mechanical building as well as programming to such an exhaustive degree, and shows how to build five cool models." --John Baichtal, Make Magazine "This informative guide to the LEGO EV3 Mindstorms kit provides clear directions for building and programming five advanced robots. . . . A good addition for schools serving students on robotics or LEGO teams." --Amy M. Laughlin, School Library Journal "One of the best books about Mindstorms that I have found . . . a fantastic book if you are interested in improving both your skills building new robots and your skills creating new programs." --The Technic Gear Reviews for Benedettelli's The LEGO Boost Activity Book : "It is hard to believe there is so much stuff in this one book, but there is. One way that happens is the subtle but measurable increase in format for this volume compared to other coding and STEM books by this and other publishers." --Greg Laden "Like all good educational books this one begins with the basics then builds upon them, introducing new concepts and techniques so that by the end of the book you've learned everything . . . highly recommend this book to anyone that wants to take a more structured, grown-up, approach to learning how to program Boost." --Huw Millington, Brickset "A lovely lesson-based book . . . a great curriculum for learning or teaching basic robotics with BOOST. If you're looking to get into LEGO robotics, this book is a perfect companion!" --Little Brick Root, "An excellent project-based introduction to the new MINDSTORMS set . . . Through creative models and platforms to develop coding skills, the book provides something for everyone. Overall, Benedettelli's projects are a great way for anyone to dive into LEGO MINDSTORMS Robot Inventor." --Sanjay and Arvind Seshan, PrimeLessons.org "Daniele Benedettelli made a book that should be included with every Robot Inventor Set. With a few very different builds, he not only shows building techniques, he also shows and teaches programming in an engaging manner. Everything (especially the programming) is explained for novices and experts alike, and builders are encouraged to go beyond the book with challenges. This is how robotics should be learned--by building, doing, and tinkering--and Daniele's book is an excellent guide that I would easily recommend to those with an interest in LEGO robotics!" --Joe Meno, Brick Journal Reviews for Benedettelli's The LEGO MINDSTORMS EV3 Laboratory: "So great! The Lego Mindstorms EV3 Laboratory covers mechanical building as well as programming to such an exhaustive degree, and shows how to build five cool models." --John Baichtal, Make Magazine "This informative guide to the LEGO EV3 Mindstorms kit provides clear directions for building and programming five advanced robots. . . . A good addition for schools serving students on robotics or LEGO teams." --Amy M. Laughlin, School Library Journal "One of the best books about Mindstorms that I have found . . . a fantastic book if you are interested in improving both your skills building new robots and your skills creating new programs." --The Technic Gear Reviews for Benedettelli's The LEGO Boost Activity Book : "It is hard to believe there is so much stuff in this one book, but there is. One way that happens is the subtle but measurable increase in format for this volume compared to other coding and STEM books by this and other publishers." --Greg Laden "Like all good educational books this one begins with the basics then builds upon them, introducing new concepts and techniques so that by the end of the book you've learned everything . . . highly recommend this book to anyone that wants to take a more structured, grown-up, approach to learning how to program Boost." --Huw Millington, Brickset "A lovely lesson-based book . . . a great curriculum for learning or teaching basic robotics with BOOST. If you're looking to get into LEGO robotics, this book is a perfect companion!" --Little Brick Root, "An excellent project-based introduction to the new MINDSTORMS set . . . Through creative models and platforms to develop coding skills, the book provides something for everyone. Overall, Benedettelli's projects are a great way for anyone to dive into LEGO MINDSTORMS Robot Inventor." --Sanjay and Arvind Seshan, PrimeLessons.org Reviews for Benedettelli's The LEGO MINDSTORMS EV3 Laboratory: "So great! The Lego Mindstorms EV3 Laboratory covers mechanical building as well as programming to such an exhaustive degree, and shows how to build five cool models." --John Baichtal, Make Magazine "This informative guide to the LEGO EV3 Mindstorms kit provides clear directions for building and programming five advanced robots. . . . A good addition for schools serving students on robotics or LEGO teams." --Amy M. Laughlin, School Library Journal "One of the best books about Mindstorms that I have found . . . a fantastic book if you are interested in improving both your skills building new robots and your skills creating new programs." --The Technic Gear Reviews for Benedettelli's The LEGO Boost Activity Book : "It is hard to believe there is so much stuff in this one book, but there is. One way that happens is the subtle but measurable increase in format for this volume compared to other coding and STEM books by this and other publishers." --Greg Laden "Like all good educational books this one begins with the basics then builds upon them, introducing new concepts and techniques so that by the end of the book you've learned everything . . . highly recommend this book to anyone that wants to take a more structured, grown-up, approach to learning how to program Boost." --Huw Millington, Brickset "A lovely lesson-based book . . . a great curriculum for learning or teaching basic robotics with BOOST. If you're looking to get into LEGO robotics, this book is a perfect companion!" --Little Brick Root
TitleLeading
The
Dewey Edition
23
Dewey Decimal
629.892
Table Of Content
The Baseball Batter - A simple contraption that swings its bat when it detects a ball. The Gobbler - A robotic head that chews up bad thoughts and answers life's most difficult questions. SARKIAP-1 the Transformer - A remote-control car that transforms into a walking, humanoid robot. Shelly the Turtle - A shy pet turtle with a mind of her own. Whac-a-mole - A fast-paced arcade game that tests your reflexes. The Pinball Machine - An addictive pinball game built into the lid of the LEGO MINDSTORMS box. The Guitar - A 3/4-size electric guitar that lets you play killer solos and chords.
Synopsis
The LEGO® MINDSTORMS® Robot Inventor set offers so many exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the set's advanced mechanisms and programming features. In The LEGO MINDSTORMS Robot Inventor Activity Book, author Daniele Benedettelli, a robotics expert known worldwide for his LEGO MINDSTORMS creations, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can walk, drive, play music, and even demonstrate autonomous behavior. You'll also create fun, interactive games like Whac-A-Mole and pinball. Along the way, you'll dig into related math, engineering, and robotics concepts that will help you develop your own amazing robots. You'll build and program these seven wicked cool creations: The Baseball Batter, a contraption that swings a bat when it detects a ball, The Gobbler, a magical monster that gobbles up paper and answers questions, SARKIAP-1, a remote-controlled car that you can drive, steer, and transform into a walking humanoid robot at the press of a button, Shelly the Turtle, an adorable pet you can pamper, feed, and take for a walk, Whac-A-Mole, a fast-paced game that tests your reflexes, Pinball, an addictive arcade game built into the LEGO MINDSTORMS box lid, Guitar, an electric instrument that lets you shred out solos even if you're not a trained musician, With The LEGO MINDSTORMS Robot Inventor Activity Book as your guide, you'll become a MINDSTORMS master in no time. Book jacket., An introduction to the LEGO Mindstorms Robot Inventor Kit through seven engaging projects. With its amazing assortment of bricks, motors, and smart sensors, the LEGO MINDSTORMS Robot Inventor set opens the door to a physical-meets-digital world. The LEGO MINDSTORMS Robot Inventor Activity Book expands that world into an entire universe of incredibly fun, uniquely interactive robotic creations! Using the Robot Inventor set and a device that can run the companion app, you'll learn how to build bots beyond your imagination-from a magical monster that gobbles up paper and answers written questions, to a remote-controlled transformer car that you can drive, steer, and shape-shift into a walking humanoid robot at the press of a button. Author and MINDSTORMS master Daniele Benedettelli, a robotics expert, takes a project-based approach as he leads you through an increasingly sophisticated collection of his most captivating robot models, chapter by chapter. Each project features illustrated step-by-step building instructions, as well as detailed explanations on programming your robots through the MINDSTORMS App-no coding experience required. As you build and program an adorable pet turtle, an electric guitar that lets you shred out solos, a fully functional, whiz-bang pinball machine and more, you'll discover dozens of cool building and programming techniques to apply to your own LEGO creations, from working with gears and motors, to smoothing out sensor measurement errors, storing data in variables and lists, and beyond. By the end of this book, you'll have all the tools, talent and inspiration you need to invent your own LEGO MINDSTORMS robots., An introduction to the LEGO Mindstorms Robot Inventor Kit through seven engaging projects. With its amazing assortment of bricks, motors, and smart sensors, the LEGO(R) MINDSTORMS(R) Robot Inventor set opens the door to a physical-meets-digital world. The LEGO MINDSTORMS Robot Inventor Activity Book expands that world into an entire universe of incredibly fun, uniquely interactive robotic creations! Using the Robot Inventor set and a device that can run the companion app, you'll learn how to build bots beyond your imagination--from a magical monster that gobbles up paper and answers written questions, to a remote-controlled transformer car that you can drive, steer, and shape-shift into a walking humanoid robot at the press of a button. Author and MINDSTORMS master Daniele Benedettelli, a robotics expert, takes a project-based approach as he leads you through an increasingly sophisticated collection of his most captivating robot models, chapter by chapter. Each project features illustrated step-by-step building instructions, as well as detailed explanations on programming your robots through the MINDSTORMS App--no coding experience required. As you build and program an adorable pet turtle, an electric guitar that lets you shred out solos, a fully functional, whiz-bang pinball machine and more, you'll discover dozens of cool building and programming techniques to apply to your own LEGO creations, from working with gears and motors, to smoothing out sensor measurement errors, storing data in variables and lists, and beyond. By the end of this book, you'll have all the tools, talent and inspiration you need to invent your own LEGO MINDSTORMS robots.
LC Classification Number
TJ211

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