Principles of Multimedia

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Ultimo aggiornamento: 10 ott 2025 16:41:56 CESTVedi tutte le revisioniVedi tutte le revisioni

Specifiche dell'oggetto

Condizione
Nuovo: Libro nuovo, intatto e non letto, in perfette condizioni, senza pagine mancanti o ...
ISBN
9781032961101
Categoria

Informazioni su questo prodotto

Product Identifiers

Publisher
Taylor & Francis Group
ISBN-10
1032961104
ISBN-13
9781032961101
eBay Product ID (ePID)
3072087661

Product Key Features

Number of Pages
472 Pages
Publication Name
Principles of Multimedia
Language
English
Publication Year
2025
Subject
Image Processing, Digital Media / General, Interactive & Multimedia
Type
Textbook
Author
Ranjan Parekh
Subject Area
Computers
Format
Trade Paperback

Dimensions

Item Length
11 in
Item Width
8.2 in

Additional Product Features

Edition Number
3
Intended Audience
Trade
Dewey Edition
23
Illustrated
Yes
Dewey Decimal
006.7
Table Of Content
Chapter- 01 Overview. Chapter - 02 Text. Chapter - 03 Image.Chapter- 04 Graphics.Chapter - 05 Audio.Chapter- 06 Video. Chapter - 07 Animation. Chapter - 08 Compression. Index. Appendix.
Synopsis
Principles of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and animation, as well as their use across various applications., Principles of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and animation, as well as their use across various applications. The book provides the necessary programming tools and analysis techniques concepts to perform practical processing tasks in software labs and to solve numerical problems at the post-graduate level. For this new third edition, every chapter has been updated and the book has been carefully streamlined throughout. Chapter 1 provides an overview of multimedia technology, including the definition, major characteristics, hardware, software, standards, technologies and relevant theorems with mathematical formulations. Chapter 2 covers text, including digital text representations, text editing and processing tools, text application areas and text file formats. Chapters 3 and 4 examine image and graphics, including digital image input and output systems, image editing and processing tools, image application areas, image color management and image file formats, as well as 2D and 3D graphics algorithms, transformations matrices, splines, fractals, vectors, projection, application areas and graphics file formats. Chapter 5 covers audio, including digital audio input and output systems, audio editing and processing tools, audio application areas and audio file formats. Chapter 6 looks at video, including digital video input and output systems, video editing and processing tools, video application areas and video file formats. Chapter 7 focuses on animation, covering 2D and 3D animation algorithms, interpolations, modeling, texture mapping, lights, illumination models, camera, rendering, application areas and animation file formats. Finally, chapter 8 covers compression, including lossless and lossy compression techniques, and various algorithms related to text image audio and video compression. Every chapter includes solved numerical problems, coding examples and references for further reading. Including theoretical explanations, mathematical formulations, solved numerical problems and coding examples throughout, Principles of Multimedia is an ideal textbook for graduate and post-graduate students studying courses on image processing, speech and language processing, signal processing, video object detection and tracking, graphic design and modeling, and related multimedia technologies

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