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The Art of Blizzard Entertainment by Chris Metzen, Nickie Carpenter HARDCOVER Bk
US $27,45
CircaEUR 23,49
Condizione:
Ottime condizioni
Libro che non sembra nuovo ed è già stato letto, ma è in condizioni eccellenti. Nessun danno evidente alla copertina, dotato di sovraccoperta(se applicabile) per le copertine rigide. Nessuna pagina mancante o danneggiata, piegata o strappata, nessuna sottolineatura/evidenziazione di testo né scritte ai margini. Potrebbe presentare minimi segni identificativi sulla copertina interna. Mostra piccolissimi segni di usura. Per maggiori dettagli e la descrizione di eventuali imperfezioni, consulta l'inserzione del venditore.
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Ritiro:
Ritiro gratuito dell'oggetto in zona da Lynchburg, Virginia, Stati Uniti.
Spedizione:
US $8,22 (circa EUR 7,03) USPS Media MailTM.
Oggetto che si trova a: Lynchburg, Virginia, Stati Uniti
Consegna:
Consegna prevista tra il mer 22 ott e il mar 28 ott a 94104
Restituzioni:
Restituzioni entro 30 giorni. Le spese di spedizione del reso sono a carico dell'acquirente..
Pagamenti:
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Numero oggetto eBay:311972348260
Specifiche dell'oggetto
- Condizione
- ISBN
- 9781608870271
Informazioni su questo prodotto
Product Identifiers
Publisher
Insight Editions
ISBN-10
1608870278
ISBN-13
9781608870271
eBay Product ID (ePID)
102888068
Product Key Features
Book Title
Art of Blizzard Entertainment
Number of Pages
376 Pages
Language
English
Topic
Popular Culture, Digital
Publication Year
2013
Illustrator
Yes
Genre
Art
Format
Hardcover
Dimensions
Item Height
1.6 in
Item Weight
98.8 Oz
Item Length
12.8 in
Item Width
9.6 in
Additional Product Features
Intended Audience
Trade
LCCN
2016-303954
Dewey Edition
23
TitleLeading
The
Dewey Decimal
793.932
Synopsis
Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft® , and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company's distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company's World of Warcraft® boasts the title of the world's most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio's genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment's own Nick Carpenter, Sam Didier, and Chris Metzen, who've each played important roles in shaping Blizzard's game universes over the years., No company has impacted videogames and global pop culture quite like Blizzard Entertainment. From its humble beginnings as a console game publisher in 1991 to breakout massively multiplayer franchises such as Warcraft, Diablo, StarCraft, and World of Warcraft , Blizzard has created stunning worlds of science fiction and fantasy. The company's distinctive gameplay and storytelling styles have captivated an international fan base in the tens of millions whose passion cannot be quelled. Twenty years after opening its doors Blizzard boasts the undisputable title of the largest massively multiplayer online gaming universe, and as the standout leader in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard celebrates the studio's genesis by examining the astonishing talents behind these games and showcasing the artistry of their creative team through more than three hundred pieces of concept art, paintings, and sketches. Packed with illustrations that cover everything from creature design to the breathtaking work of the Blizzard Cinematic Team, The Art of Blizzard is the ultimate gift to gamers worldwide., Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft(R), StarCraft(R), and Diablo(R) series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company's distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company's World of Warcraft(R) boasts the title of the world's most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard(R) celebrates the studio's genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment's own Nick Carpenter, Sam Didier, and Chris Metzen, who've each played important roles in shaping Blizzard's game universes over the years.
LC Classification Number
N7433.85
Text by
Coffey, Robert
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