D30 - Exercises for Designers : Thirty Days of Creative Design Exercises and Career-Enhancing Ideas by Jim Krause (2013, Hardcover)

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D30 - Exercises for Designers: Thirty Days of Creative Design Exercises & Career-Enhancing Ideas

Informazioni su questo prodotto

Product Identifiers

PublisherAdams Media Corporation
ISBN-10144032395X
ISBN-139781440323959
eBay Product ID (ePID)13038644734

Product Key Features

Book TitleD30-Exercises for Designers : Thirty Days of Creative Design Exercises and Career-Enhancing Ideas
Number of Pages248 Pages
LanguageEnglish
Publication Year2013
TopicGraphic Arts / Branding & Logo Design, Reference, Creative Ability, General
GenreDesign, Psychology
AuthorJim Krause
FormatHardcover

Dimensions

Item Height1.1 in
Item Weight13.8 Oz
Item Length5 in
Item Width5 in

Additional Product Features

Intended AudienceTrade
SynopsisInstructive and enlightening. Fun, too. D30 is a workout book. In addition to dozens of readily applicable tips, tricks and informational tidbits, D30 contains thirty exercises designed to develop and strengthen the creative powers of graphic designers, artists and photographers in a variety of intriguing and fun ways. What will you need to begin? Not much. Most of the book's step-by-step projects call for setting aside an hour or two, rolling up your sleeves and grabbing art supplies that are probably already stashed somewhere in your home or studio--things like pens, drawing and watercolor paper, India ink, paint, scissors and glue. Digital cameras and computers are also employed for several of the exercises but--and this should be welcome news to those readers who spend their days looking at computer monitors--the majority of the book's activities make use of traditional media to illuminate creative techniques and visual strategies that can be applied to media of all sorts. Thumb through the book (or look at the samples posted on JimKrauseDesign.com ) and see for yourself, This book has one purpose: To give grown-up designers a practical and gratifying way of perpetuating and expanding their artistic skills and instincts in 30 days. Apply yourself to these thirty half-hour exercises during the next month, and you will not only refresh your artistic skills and instincts, you will redefine them, Instructive and enlightening. Fun, too. D30 is a workout book. In addition to dozens of readily applicable tips, tricks and informational tidbits, D30 contains thirty exercises designed to develop and strengthen the creative powers of graphic designers, artists and photographers in a variety of intriguing and fun ways. What will you need to begin? Not much. Most of the book's step-by-step projects call for setting aside an hour or two, rolling up your sleeves and grabbing art supplies that are probably already stashed somewhere in your home or studio--things like pens, drawing and watercolor paper, India ink, paint, scissors and glue. Digital cameras and computers are also employed for several of the exercises but--and this should be welcome news to those readers who spend their days looking at computer monitors--the majority of the book's activities make use of traditional media to illuminate creative techniques and visual strategies that can be applied to media of all sorts. Thumb through the book (or look at the samples posted on JimKrauseDesign.com ) and see for yourself!, Instructive and enlightening. Fun, too. D30 is a workout book. In addition to dozens of readily applicable tips, tricks and informational tidbits, D30 contains thirty exercises designed to develop and strengthen the creative powers of graphic designers, artists and photographers in a variety of intriguing and fun ways. What will you need to begin? Not much. Most of the book's step-by-step projects call for setting aside an hour or two, rolling up your sleeves and grabbing art supplies that are probably already stashed somewhere in your home or studio--things like pens, drawing and watercolor paper, India ink, paint, scissors and glue. Digital cameras and computers are also employed for several of the exercises but--and this should be welcome news to those readers who spend their days looking at computer monitors--the majority of the book's activities make use of traditional media to illuminate creative techniques and visual strategies that can be applied to media of all sorts. Thumb through the book (or look at the samples posted on JimKrauseDesign.com) and see for yourself!
LC Classification NumberNK1510.K63 2013

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