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FLASH CS3 THE MISSING MANUAL E.A. VANDER VEER & CHRIS GROVER BOOK
US $15,99
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Prezzo iniziale: US $19,99 (20% di sconto)
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“MINIMAL SHELF WEAR UNUSED”
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Spedizione:
US $4,00 (circa EUR 3,44) USPS Media MailTM.
Oggetto che si trova a: Elkins Park, Pennsylvania, Stati Uniti
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Consegna prevista tra il lun 17 nov e il gio 20 nov a 94104
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Informazioni sull'oggetto
Il venditore si assume la piena responsabilità della messa in vendita dell'oggetto.
Numero oggetto eBay:202235422405
Specifiche dell'oggetto
- Condizione
- Come Nuovo
- Note del venditore
- “MINIMAL SHELF WEAR UNUSED”
- ISBN
- 9780596510442
- EAN
- 9780596510442
Informazioni su questo prodotto
Product Identifiers
Publisher
O'reilly Media, Incorporated
ISBN-10
0596510446
ISBN-13
9780596510442
eBay Product ID (ePID)
59048771
Product Key Features
Number of Pages
528 Pages
Language
English
Publication Name
Flash Cs3: the Missing Manual
Publication Year
2007
Subject
Internet / General, Digital Media / Video & Animation, Web / Design
Type
Textbook
Subject Area
Computers
Format
Perfect
Dimensions
Item Height
1.2 in
Item Weight
27.1 Oz
Item Length
9.2 in
Item Width
7 in
Additional Product Features
Edition Number
2
Intended Audience
Scholarly & Professional
Illustrated
Yes
Table Of Content
The Missing Credits; About the Authors; About the Creative Team; Acknowledgements; The Missing Manual Series;Introduction; Flash CS3 Professional for Everyone; What's New in Flash CS3; Anatomy of an Animation; Flash in a Nutshell; The Very Basics; Macintosh and Windows; About This Book; About the Outline; About → These → Arrows; Flash Examples; About MissingManuals.com; Safari® Enabled;Part I: Creating a Flash Animation; Chapter 1: Getting Around Flash; 1.1 Starting Flash; 1.2 A Tour of the Flash Desktop; 1.3 Toolbars; 1.4 Panels; 1.5 The Timeline; 1.6 The Flash CS3 Test Drive; 1.7 Opening a Flash File; Chapter 2: Creating Simple Drawings; 2.1 Planning Pays Off; 2.2 Preparing to Draw; 2.3 Creating Original Artwork; 2.4 Copying and Pasting Drawn Objects; 2.5 Adding Color; Chapter 3: Animating Your Drawings; 3.1 Frame-by-Frame Animation; 3.2 Adding Layers to Your Animation; 3.3 Animating Automatically (Tweening);Part II: Advanced Drawing and Animation; Chapter 4: Organizing Frames and Layers; 4.1 Working with Frames; 4.2 Adding Content to Multiple Layers; 4.3 Viewing Layers; 4.4 Working with Layers; 4.5 Organizing Layers; Chapter 5: Advanced Drawing and Coloring; 5.1 Selecting Graphic Elements; 5.2 Manipulating Graphic Elements; 5.3 Adding Text to Your Drawing; 5.4 Advanced Color and Fills; 5.5 Creating Custom Colors; 5.6 Saving Color Swatches; 5.7 Importing a Custom Color Palette; 5.8 Copying Color with the Eyedropper; Chapter 6: Adding Special Effects; 6.1 Built-in Timeline Effects; 6.2 Spotlight Effect Using Mask Layers; Chapter 7: Reusable Flash: Symbols and Templates; 7.1 Symbols and Instances; 7.2 Templates; Chapter 8: Incorporating Non-Flash Media Files; 8.1 Incorporating Graphics; 8.2 Incorporating Sound; 8.3 Incorporating Video;Part III: Adding Interactivity; Chapter 9: Automating Flash with ActionScript; 9.1 How ActionScript Works; 9.2 Adding an Action; 9.3 Adding a Prebuilt Behavior; Chapter 10: Controlling Animation; 10.1 Slowing Down (or Speeding Up) Animation; 10.2 Organizing an Animation; 10.3 Looping a Series of Frames; 10.4 Reversing a Series of Frames; Chapter 11: Interacting with Your Audience; 11.1 Dynamic Text; 11.2 Input Text; 11.3 Tying Actions to Events; Chapter 12: Components for Interactivity; 12.1 The Built-in Components; 12.2 Adding Components; 12.3 Customizing Components; 12.4 Finding Additional Components;Part IV: Delivering Your Animation to Its Audience; Chapter 13: Testing and Debugging; 13.1 Testing Strategies; 13.2 Testing on the Stage; 13.3 Testing in Flash Player; 13.4 Testing Inside a Web Page; 13.5 Testing Download Time; 13.6 The Art of Debugging; Chapter 14: Publishing and Exporting; 14.1 Optimizing Flash Documents; 14.2 Publishing Your Animations; 14.3 Exporting Flash to Other Formats;Part V: appendixes; Appendix A: Installation and Help; .1 Installing and Activating Flash CS3; .2 Getting Help from Flash; .3 Getting Help from Adobe; .4 Finding Flash Gurus; Appendix B: Flash CS3, Menu by Menu; B.1 File; B.2 Edit; B.3 View; B.4 Insert; B.5 Modify; B.6 Text; B.7 Commands; B.8 Control; B.9 Debug; B.10 Window; B.11 Help;Colophon;
Synopsis
Flash CS3 is the premier tool for creating web animations and interactive web sites, can be intimidating to learn. This entertaining reference tutorial provides a reader-friendly animation primer and a guided tour of all the program's tools and capabilities. Beginners will learn to use the software in no time, and experienced users will quickly take their skills to the next level. The book gives Flash users of all levels hands-on instructions to help them master: Special effects Morphing Adding audio and video Introducing interactivity And much more With Flash CS3: The Missing Manual you'll be able to turn an idea into a Flash animation, tutorial, or movie. This book will help you create online tutorials, training materials and full-blown presentations. It also teaches design principles throughout and helps you avoid elements that can distract or annoy an audience. This is the first new release of Flash since Adobe bought Macromedia, which means that it's the first version that will integrate easily with other Adobe products. It's a whole new ballgame when it comes to Flash, and Flash CS3: The Missing Manual offers you complete and objective coverage. It's the perfect companion to this powerful software., Flash CS3, the latest version of the premier tool for creating web animations and interactive web sites, can be intimidating to learn. This entertaining reference tutorial provides a reader-friendly animation primer and a guided tour of all the program's tools and capabilities. Beginners will learn to use the software in no time, and experienced users will quickly take their skills to the next level. The book gives Flash users of all levels hands-on instructions to help them master: Special effects Morphing Adding audio and video Introducing interactivity And much more With Flash CS3: The Missing Manual you'll be able to turn an idea into a Flash animation, tutorial, or movie. This book will help you create online tutorials, training materials and full-blown presentations. It also teaches design principles throughout and helps you avoid elements that can distract or annoy an audience. This is the first new release of Flash since Adobe bought Macromedia, which means that it's the first version that will integrate easily with other Adobe products. It's a whole new ballgame when it comes to Flash, and Flash CS3: The Missing Manual offers you complete and objective coverage. It's the perfect companion to this powerful software.
LC Classification Number
TR897.7
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