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ZBrush Digital Sculpting Human Anatomy by Spencer

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Used book in good condition. Shows typical wear. Quick shipping. Satisfaction guaranteed!
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Consegna prevista tra il mar 19 ago e il lun 25 ago a 94104
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Numero oggetto eBay:187275702970
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Buone condizioni
Libro che è già stato letto ma è in buone condizioni. Mostra piccolissimi danni alla copertina incluse alcune rigature, ma nessun foro o strappo. È possibile che la sovraccoperta per le copertine rigide non sia inclusa. La rilegatura presenta minimi segni di usura. La maggior parte delle pagine non è danneggiata e mostra una quantità minima di piegature o strappi, sottolineature di testo a matita, nessuna evidenziazione di testo né scritte ai margini. Non ci sono pagine mancanti. Per maggiori dettagli e la descrizione di eventuali imperfezioni, consulta l'inserzione del venditore. Vedi tutte le definizioni delle condizioniviene aperta una nuova finestra o scheda
Note del venditore
“Used book in good condition. Shows typical wear. Quick shipping. Satisfaction guaranteed!”
Book Title
ZBrush Digital Sculpting Human Anatomy
Topic
Human Figure
Narrative Type
Human Figure
Genre
N/A
Intended Audience
N/A
ISBN
9780470450260

Informazioni su questo prodotto

Product Identifiers

Publisher
Wiley & Sons, Incorporated, John
ISBN-10
0470450266
ISBN-13
9780470450260
eBay Product ID (ePID)
71824632

Product Key Features

Number of Pages
416 Pages
Publication Name
Zbrush Digital Sculpting Human Anatomy
Language
English
Subject
Computer Graphics, Digital Media / Video & Animation, Image Processing, Life Sciences / Human Anatomy & Physiology, Subjects & Themes / Human Figure
Publication Year
2010
Type
Textbook
Subject Area
Art, Computers, Science
Author
Scott Spencer
Format
Trade Paperback / DVD-ROM

Dimensions

Item Height
0.9 in
Item Weight
0 Oz
Item Length
10 in
Item Width
8 in

Additional Product Features

Intended Audience
Trade
LCCN
2009-035138
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
006.6/9
Synopsis
Create memorable human figures for movies and games To create compelling characters, you need to make them realistic, and ZBrush by itself can take you only so far. You also need solid artistic skills. This full-color, illustrated guide teaches you the basics of human anatomy, so you can create captivating human figures that really come to life on screen. Using ZBrush 3.5 tools, you'll sculpt a heroic male figure, learning each body part as you go, including head, neck, torso, arms, legs, bones, and muscle. This book emphasizes concepts that have guided artists for centuries, such as gesture, form, and proportion, helping you develop foundational skills you can draw upon throughout your career. Transform your animation into professional-level artistry with this must-have guide. Understand the basic tenets of form, proportion, gesture, and rhythm Master basic anatomical terms for skeletal regions and muscle groups Break down the regions of the body into simple geometric shapes Begin roughing in your figure with Claytubes and other tools Create the impression of flesh over underlying muscle and bone Learn ZBrush remeshing and color-mapping techniques Flesh out your figure with fine detail and costuming Repurpose your figure for film, video games, Web, or digital output Build skills you can also apply to Maya®, 3ds Max, Blender, and Photoshop VALUABLE COMPANION DVD Enhance your learning with video instruction that walks you through the projects in the book. You'll also find anatomy models to use for practice. Use ZBrush tools to perfect the fine detail of muscle construction Sculpt different kinds of fabric to clad a heroic character Lay the groundwork for believable facial expression with a solid foundation, Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file., Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin.
LC Classification Number
T385.S65975 2010

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    The book was in exactly the condition described in the listing. I generally don’t buy books that only have one photo.It was shipped quickly. The book arrived via Amazon box truck and was in Amazon packaging, so I assume this seller also lists books on Amazon. I wish I had known this as I am trying to not shop Amazon. I just think other buyers might want to know this. Still, the book was packed with care in a bubble envelope. Shipping costs were reasonable, but there was no tracking available.
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    This item was reported mailed within 3 days of order. However, I did not receive it. I waited 4 days past expected delivery date before notifying seller. Seller reported that the item must have been list in the mail, and I received an apology and a refund the next day. Disappointed in but receiving the book, but I would definitely purchase from this seller again
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