Designing with the Mind in Mind: Simp..., Johnson, Jeff

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Specifiche dell'oggetto

Condizione
Come Nuovo: Libro che sembra nuovo anche se è già stato letto. La copertina non presenta segni di ...
Artist
Johnson, Jeff
Brand
N/A
EAN
9780123750303
ISBN
012375030X
Book Title
Designing with the Mind in Mind: Simple Guide to Understanding...
Release Title
Designing with the Mind in Mind: Simple Guide to Understanding...
Subject
Design
Colour
N/A
Categoria

Informazioni su questo prodotto

Product Identifiers

Publisher
Elsevier Science & Technology
ISBN-10
012375030X
ISBN-13
9780123750303
eBay Product ID (ePID)
3038284696

Product Key Features

Number of Pages
200 Pages
Publication Name
Designing with the Mind in Mind : Simple Guide to Understanding User Interface Design Rules
Language
English
Subject
Programming / General, User Interfaces, General, Web / Design
Publication Year
2010
Type
Textbook
Author
Jeff Johnson
Subject Area
Computers
Format
Trade Paperback

Dimensions

Item Length
9.2 in
Item Width
7.5 in

Additional Product Features

Intended Audience
Scholarly & Professional
LCCN
2010-001844
Dewey Edition
22
Reviews
"Take fundamental principles of psychology. Illustrate. Combine with Fundamental Principles of Design. Stir gently until fully blended. Read daily until finished. Caution: The mixture is addictive."-- Don Norman, Nielsen Norman group, Author of Design of Future Things . "This book is a primer to understand the why of the larger human action principles at work-a sort of cognitive science for designers in a hurry. Above all, this is a book of profound insight into the human mind for practical people who want to get something done."-- Stuart Card, Senior Research Fellow and the manager of the User Interface Research group at the Palo Alto Research Centerfrom the foreword "If you want to know why design rules work, Jeff Johnson provides fresh insight into the psychological rational for user-interface design rules that pervade discussions in the world of software product and service development."-- Aaron Marcus, President, Aaron Marcus and Associates, Inc. "As anyone who has taken a course in human-computer interaction (HCI) will attest, cognitive science textbooks tend towards the drier end of the literary spectrum. The achievement of this book in making the material easily accessible is therefore nothing short of magnificent. It discusses the relevant scientific findings without any lack of scholarship, but always with an eye to how those findings can be put to practical use."-- BCS, British Computer Society Online, November 2010 "Anyone who has a hand in developing software applications that people interact with should read this book. That includes those who build data visualization applications, such as custom analytical applications and performance monitoring dashboards. Computer technologies that are supposed to help people think will only work if they're designed to interact hand in glove with human perception and cognition. This book distills the most important insights we've learned about how the human brain functions for the purpose of human-computer interaction, explains them simply, clearly, entertainingly, and in practical terms, then goes on to teach design principles that should be followed to build systems that people can interact with productively and enjoyably."-- Perceptual Edge blog, "Take fundamental principles of psychology. Illustrate. Combine with Fundamental Principles of Design. Stir gently until fully blended. Read daily until finished. Caution: The mixture is addictive" -- Don Norman, Nielsen Norman group, Author of Design of Future Things. "This book is a primer to understand the why of the larger human action principles at work--a sort of cognitive science for designers in a hurry. Above all, this is a book of profound insight into the human mind for practical people who want to get something done." -- Stuart Card, Senior Research Fellow and the manager of the User Interface Research group at the Palo Alto Research Centerfrom the foreword "If you want to know why design rules work, Jeff Johnson provides fresh insight into the psychological rationale for user-interface design rules that pervade discussions in the world of software product and service development." -- Aaron Marcus, President, Aaron Marcus and Associates, Inc. "As anyone who has taken a course in human-computer interaction (HCI) will attest, cognitive science textbooks tend towards the drier end of the literary spectrum. The achievement of this book in making the material easily accessible is therefore nothing short of magnificent. It discusses the relevant scientific findings without any lack of scholarship, but always with an eye to how those findings can be put to practical use." -- BCS, British Computer Society Online, November 2010 "Rather than simply presenting another list of rules, it discusses the cognitive psychology research findings which underpin the principles identified previously by the author and others. In other words, this is a book about people, and what we know about them as users of interactive systems." -- BCS, The British Computer Society Online "Anyone who designs or implements software user interfaces will benefit greatly from this book. Whether you create desktop software, websites, or mobile apps, this book will improve the quality of your work. Johnson makes the psychology and physiology understandable and seamlessly combines it with software engineering... Designing with the Mind in Mind is informative, fascinating, easy to read, and, most importantly, highly practical." --A CM SIGSOFT Software Engineering, "Take fundamental principles of psychology. Illustrate. Combine with Fundamental Principles of Design. Stir gently until fully blended. Read daily until finished. Caution: The mixture is addictive."-- Don Norman, Nielsen Norman group, Author of Design of Future Things . "This book is a primer to understand the why of the larger human action principles at work--a sort of cognitive science for designers in a hurry. Above all, this is a book of profound insight into the human mind for practical people who want to get something done."-- Stuart Card, Senior Research Fellow and the manager of the User Interface Research group at the Palo Alto Research Centerfrom the foreword "If you want to know why design rules work, Jeff Johnson provides fresh insight into the psychological rational for user-interface design rules that pervade discussions in the world of software product and service development."-- Aaron Marcus, President, Aaron Marcus and Associates, Inc. "As anyone who has taken a course in human-computer interaction (HCI) will attest, cognitive science textbooks tend towards the drier end of the literary spectrum. The achievement of this book in making the material easily accessible is therefore nothing short of magnificent. It discusses the relevant scientific findings without any lack of scholarship, but always with an eye to how those findings can be put to practical use."-- BCS, British Computer Society Online, November 2010 "Anyone who has a hand in developing software applications that people interact with should read this book. That includes those who build data visualization applications, such as custom analytical applications and performance monitoring dashboards. Computer technologies that are supposed to help people think will only work if they're designed to interact hand in glove with human perception and cognition. This book distills the most important insights we've learned about how the human brain functions for the purpose of human-computer interaction, explains them simply, clearly, entertainingly, and in practical terms, then goes on to teach design principles that should be followed to build systems that people can interact with productively and enjoyably."-- Perceptual Edge blog, "Take fundamental principles of psychology. Illustrate. Combine with Fundamental Principles of Design. Stir gently until fully blended. Read daily until finished. Caution: The mixture is addictive"-- Don Norman, Nielsen Norman group, Author of Design of Future Things . "This book is a primer to understand the why of the larger human action principles at work-a sort of cognitive science for designers in a hurry. Above all, this is a book of profound insight into the human mind for practical people who want to get something done."-- Stuart Card, Senior Research Fellow and the manager of the User Interface Research group at the Palo Alto Research Centerfrom the foreword "If you want to know why design rules work, Jeff Johnson provides fresh insight into the psychological rationale for user-interface design rules that pervade discussions in the world of software product and service development."-- Aaron Marcus, President, Aaron Marcus and Associates, Inc. "As anyone who has taken a course in human-computer interaction (HCI) will attest, cognitive science textbooks tend towards the drier end of the literary spectrum. The achievement of this book in making the material easily accessible is therefore nothing short of magnificent. It discusses the relevant scientific findings without any lack of scholarship, but always with an eye to how those findings can be put to practical use."-- BCS, British Computer Society Online, November 2010 "Rather than simply presenting another list of rules, it discusses the cognitive psychology research findings which underpin the principles identified previously by the author and others. In other words, this is a book about people, and what we know about them as users of interactive systems."-- BCS, The British Computer Society Online "Anyone who designs or implements software user interfaces will benefit greatly from this book. Whether you create desktop software, websites, or mobile apps, this book will improve the quality of your work. Johnson makes the psychology and physiology understandable and seamlessly combines it with software engineering. Designing with the Mind in Mind is informative, fascinating, easy to read, and, most importantly, highly practical."-- ACM SIGSOFT Software Engineering, "Take fundamental principles of psychology. Illustrate. Combine with Fundamental Principles of Design. Stir gently until fully blended.  Read daily until finished. Caution: The mixture is addictive."-- Don Norman, Nielsen Norman group, Author of Design of Future Things . "This book is a primer to understand the why of the larger human action principles at work-a sort of cognitive science for designers in a hurry. Above all, this is a book of profound insight into the human mind for practical people who want to get something done."-- Stuart Card, Senior Research Fellow and the manager of the User Interface Research group at the Palo Alto Research Centerfrom the foreword "If you want to know why design rules work, Jeff Johnson provides fresh insight into the psychological rational for user-interface design rules that pervade discussions in the world of software product and service development."-- Aaron Marcus, President, Aaron Marcus and Associates, Inc. "As anyone who has taken a course in human-computer interaction (HCI) will attest, cognitive science textbooks tend towards the drier end of the literary spectrum. The achievement of this book in making the material easily accessible is therefore nothing short of magnificent. It discusses the relevant scientific findings without any lack of scholarship, but always with an eye to how those findings can be put to practical use."-- BCS, British Computer Society Online, November 2010 "Anyone who has a hand in developing software applications that people interact with should read this book. That includes those who build data visualization applications, such as custom analytical applications and performance monitoring dashboards. Computer technologies that are supposed to help people think will only work if they're designed to interact hand in glove with human perception and cognition. This book distills the most important insights we've learned about how the human brain functions for the purpose of human-computer interaction, explains them simply, clearly, entertainingly, and in practical terms, then goes on to teach design principles that should be followed to build systems that people can interact with productively and enjoyably."-- Perceptual Edge blog
Illustrated
Yes
Dewey Decimal
005.4/37
Table Of Content
1. We Perceive What We Expect2. Our Vision is Optimized to See Structure3. We Seek and Use Visual Structure4. Reading is Unnatural5. Our Color Vision is Limited6. Our Peripheral Vision is Poor7. Our Attention is Limited; Our Memory is Imperfect8. Limits on Attention, Shape, Thought and Action9. Recognition are Easy; Recall is Hard10. Learning from Experience and Performing Learned Actions are Easy; Problem Solving and Calculation are Hard11. Many Factors Affect Learning12. We Have Time Requirements
Synopsis
Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In Designing with the Mind in Mind , Jeff Johnson, author of the best selling GUI Bloopers , provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense rather than being just a list of rules to follow., Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In Designing with the Mind in Mind , Jeff Johnson, author of the best selling GUI Bloopers , provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense rather than being just a list of rules to follow. The first practical, all-in-one source for practitioners on user interface design rules and why, when and how to apply them Provides just enough background into the reasoning behind interface design rules that practitioners can make informed decisions in every project Gives practitioners the insight they need to make educated design decisions when confronted with tradeoffs, including competing design rules, time constrictions, or limited resources
LC Classification Number
QA76.9.U83J634 2010

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