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UML 2.0 in a Nutshell: By Pilone, Dan, Pitman, Neil

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Ottime condizioni
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Oggetto che si trova a: Naugatuck, Connecticut, Stati Uniti
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Specifiche dell'oggetto

Condizione
Ottime condizioni: Libro che non sembra nuovo ed è già stato letto, ma è in condizioni eccellenti. ...
ISBN
9780596007959

Informazioni su questo prodotto

Product Identifiers

Publisher
O'reilly Media, Incorporated
ISBN-10
0596007957
ISBN-13
9780596007959
eBay Product ID (ePID)
46741675

Product Key Features

Number of Pages
234 Pages
Language
English
Publication Name
Uml 2. 0 in a Nutshell : a Desktop Quick Référence
Publication Year
2005
Subject
Programming Languages / C++, Programming / Object Oriented, General, Programming Languages / Uml
Type
Textbook
Author
Neil Pitman, Dan Pilone
Subject Area
Computers
Format
Perfect

Dimensions

Item Height
0.8 in
Item Weight
12.7 Oz
Item Length
9 in
Item Width
6 in

Additional Product Features

Edition Number
2
Intended Audience
Scholarly & Professional
LCCN
2006-530121
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
006.7/4
Table Of Content
Dedication;Preface; About This Book; How to Use This Book; Typographic Conventions; Safari Enabled; Comments and Questions; Acknowledgments;Chapter 1: Fundamentals of UML; 1.1 Getting Started; 1.2 Background; 1.3 UML Basics; 1.4 UML Specifications; 1.5 Putting UML to Work; 1.6 Modeling; 1.7 UML Rules of Thumb;Chapter 2: Class Diagrams; 2.1 Classes; 2.2 Attributes; 2.3 Operations; 2.4 Methods; 2.5 Abstract Classes; 2.6 Relationships; 2.7 Interfaces; 2.8 Templates; 2.9 Variations on Class Diagrams;Chapter 3: Package Diagrams; 3.1 Representation; 3.2 Visibility; 3.3 Importing and Accessing Packages; 3.4 Merging Packages; 3.5 Variations on Package Diagrams;Chapter 4: Composite Structures; 4.1 Composite Structures; 4.2 Collaborations; 4.3 Collaboration Occurrences;Chapter 5: Component Diagrams; 5.1 Components; 5.2 Component Views;Chapter 6: Deployment Diagrams; 6.1 Artifacts; 6.2 Nodes; 6.3 Deployment; 6.4 Variations on Deployment Diagrams;Chapter 7: Use Case Diagrams; 7.1 Use Cases; 7.2 Actors; 7.3 Advanced Use Case Modeling; 7.4 Use Case Scope;Chapter 8: Statechart Diagrams; 8.1 Behavioral State Machines; 8.2 States; 8.3 State Machine Extension; 8.4 Protocol State Machines; 8.5 Pseudostates; 8.6 Event Processing; 8.7 Variations on Statechart Diagrams;Chapter 9: Activity Diagrams; 9.1 Activities and Actions; 9.2 Tokens; 9.3 Activity Nodes; 9.4 Advanced Activity Modeling;Chapter 10: Interaction Diagrams; 10.1 What Are Interactions?; 10.2 Interaction Participants; 10.3 Messages; 10.4 Execution Occurrences; 10.5 State Invariants; 10.6 Event Occurrences; 10.7 Traces; 10.8 Combined Fragments; 10.9 Interaction Occurrences; 10.10 Decomposition; 10.11 Continuations; 10.12 Sequence Timing; 10.13 Alternate Interaction Notations;Chapter 11: Tagged Values, Stereotypes, and UML Profiles; 11.1 Modeling and UML in Context; 11.2 Stereotypes; 11.3 Tagged Values; 11.4 Constraints; 11.5 UML Profiles; 11.6 Tools and How They Use Profiles;Chapter 12: Effective Diagramming; 12.1 Wallpaper Diagrams; 12.2 Sprawling Scope; 12.3 One Diagram/One Abstraction; 12.4 Besides UML;Appendix A: MDA: Model-Driven Architecture; A.1 What Is MDA?; A.2 The Models of MDA; A.3 Design Decisions; A.4 Sewing the Models Together; A.5 Transforming Models; A.6 Languages to Formally Describe MDA;Appendix B: The Object Constraint Language; B.1 OCL Basics; B.2 OCL Syntax; B.3 Advanced OCL Modeling;Colophon;
Synopsis
System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language.Today, UML has become the standard method for modeling software systems, which means you're probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you'll still need to interpret diagrams written by others. UML 2.0 in a Nutshell from O'Reilly feels your pain. It's been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it's been fully revised to cover version 2.0 of the language. This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts. Topics include: The role and value of UML in projects The object-oriented paradigm and its relation to the UML An integrated approach to UML diagrams Class and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment Diagrams Extension Mechanisms The Object Constraint Language (OCL) If you're new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system., When developers approach a complex enterprise softwareproject using object-oriented languages such as Java, C++,and C#, they most often start with UML, a modeling systemthat allows everyone on the project to visualize ways tobuild the application. This text offers the most completereference to UML available, now upgraded to cover ......, System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language.Today, UML has become the standard method for modeling software systems, which means you're probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you'll still need to interpret diagrams written by others. "UML 2.0 in a Nutshell from O'Reilly feels your pain. It's been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it's been fully revised to cover version 2.0 of the language. This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts. Topics include: The role and value of UML in projects The object-oriented paradigm and its relation to the UML An integrated approach to UML diagrams Class and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment Diagrams Extension Mechanisms The Object Constraint Language (OCL) If you're new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system., System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language. Today, UML has become the standard method for modeling software systems, which means you're probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you'll still need to interpret diagrams written by others. UML 2.0 in a Nutshell from O'Reilly feels your pain. It's been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it's been fully revised to cover version 2.0 of the language. This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts. Topics include: The role and value of UML in projects The object-oriented paradigm and its relation to the UML An integrated approach to UML diagrams Class and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment Diagrams Extension Mechanisms The Object Constraint Language (OCL) If you're new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system.
LC Classification Number
QA76.64

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